Mllt
[Hmmm] Reality Hits Hard
as of Jul 11, 2026 16:05 UTC
- Kingdom
- #3547
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47167459
Power
77.8M
#9 / 238 by power
Top 70% among 70-100M
Kill Points
1.69B
#12 / 238 by KP
Top 49% among 70-100M
Deaths
32.9M
#4 / 238 by deaths
Top 10% among 70-100M
Kills
159M
Healing
135M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 49% | Top 8% |
| Deaths | Top 2% | Top 10% | Top 3% |
| Power | Top 4% | Top 70% | Top 9% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.18
- total kills vs healing
- T4+T5 kill share
- 72.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
933.1M55.3%
T4
686.8M40.7%
T3
45.8M2.7%
T2
17.3M1.0%
T1
4.72M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
46.7M29.3%
T4
68.7M43.2%
T3
11.5M7.2%
T2
8.64M5.4%
T1
23.6M14.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.9M26.9%
Hero
6.58M8.5%
Tech
31.3M40.3%
Building
19M24.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.8B
- RSS assisted
- 88.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.