← Kingdom #2815 leaderboard

Turkish MaFiA

[M!15] EXPECT NO MeRCY

as of Jul 15, 2026 05:39 UTC

Kingdom
#2815
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
47252939
Power
88.5M
#17 / 304 by power
Top 30% among 70-100M
Kill Points
1.94B
#13 / 304 by KP
Top 44% among 70-100M
Deaths
15.6M
#21 / 304 by deaths
Top 57% among 70-100M
Kills
219M
Healing
166.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 44%Top 7%
DeathsTop 7%Top 57%Top 10%
PowerTop 6%Top 30%Top 6%

Efficiency

KP per heal
11.7
kill points earned per unit healed
Kill / heal ratio
1.32
total kills vs healing
T4+T5 kill share
55.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.27B65.2%
T4
589.3M30.4%
T3
49M2.5%
T2
21.3M1.1%
T1
14.8M0.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
63.3M28.9%
T4
58.9M26.9%
T3
12.2M5.6%
T2
10.6M4.9%
T1
73.9M33.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.6M35.7%
Hero
6.22M7.0%
Tech
31.3M35.4%
Building
19.4M21.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.7B
RSS assisted
58K

Scan history

3 scans · Jul 11, 2026 04:59 UTC Jul 15, 2026 05:39 UTC
Power88.5M
Jul 11, 2026 04:59 UTC - 91,710,328Jul 13, 2026 02:26 UTC - 91,710,328Jul 15, 2026 05:39 UTC - 88,534,988
Kill points1.94B
Jul 11, 2026 04:59 UTC - 1,908,246,273Jul 13, 2026 02:26 UTC - 1,908,246,273Jul 15, 2026 05:39 UTC - 1,940,439,909
Deaths15.6M
Jul 11, 2026 04:59 UTC - 15,544,680Jul 13, 2026 02:26 UTC - 15,544,680Jul 15, 2026 05:39 UTC - 15,552,380
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:39 UTC#281588.5M-3.18M+32.2M+7.70K+1.68M
Jul 13, 2026 02:26 UTC#281591.7M----
Jul 11, 2026 04:59 UTC#281591.7Mfirst scan on record