← Kingdom #1961 leaderboard

BABOᵀᵛᵒʲ

[61KG] King'z Guard

as of Jul 13, 2026 10:45 UTC

Kingdom
#1961
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
47300097
Power
60.2M
#51 / 251 by power
Top 49% among 50-70M
Kill Points
1.71B
#20 / 251 by KP
Top 7% among 50-70M
Deaths
16.2M
#29 / 251 by deaths
Top 17% among 50-70M
Kills
140.9M
Healing
102.9M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 8%Top 7%Top 8%
DeathsTop 12%Top 17%Top 9%
PowerTop 21%Top 49%Top 15%

Efficiency

KP per heal
16.6
kill points earned per unit healed
Kill / heal ratio
1.37
total kills vs healing
T4+T5 kill share
86.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
898.7M52.5%
T4
774.3M45.3%
T3
28.8M1.7%
T2
7.44M0.4%
T1
1.52M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
44.9M31.9%
T4
77.4M55.0%
T3
7.21M5.1%
T2
3.72M2.6%
T1
7.59M5.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
5.83M9.7%
Hero
4.20M7.0%
Tech
31.3M52.1%
Building
18.8M31.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.1B
RSS assisted
80.5K

Scan history

3 scans · Jul 11, 2026 02:07 UTC Jul 13, 2026 10:45 UTC
Power60.2M
Jul 11, 2026 02:07 UTC - 60,218,215Jul 11, 2026 20:30 UTC - 60,218,215Jul 13, 2026 10:45 UTC - 60,218,215
Kill points1.71B
Jul 11, 2026 02:07 UTC - 1,710,786,305Jul 11, 2026 20:30 UTC - 1,710,786,305Jul 13, 2026 10:45 UTC - 1,710,786,305
Deaths16.2M
Jul 11, 2026 02:07 UTC - 16,177,221Jul 11, 2026 20:30 UTC - 16,177,221Jul 13, 2026 10:45 UTC - 16,177,221
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:45 UTC#196160.2M----
Jul 11, 2026 20:30 UTC#196160.2M----
Jul 11, 2026 02:07 UTC#196160.2Mfirst scan on record