BABOᵀᵛᵒʲ
[61KG] King'z Guard
as of Jul 13, 2026 10:45 UTC
- Kingdom
- #1961
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47300097
Power
60.2M
#51 / 251 by power
Top 49% among 50-70M
Kill Points
1.71B
#20 / 251 by KP
Top 7% among 50-70M
Deaths
16.2M
#29 / 251 by deaths
Top 17% among 50-70M
Kills
140.9M
Healing
102.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 7% | Top 8% |
| Deaths | Top 12% | Top 17% | Top 9% |
| Power | Top 21% | Top 49% | Top 15% |
Efficiency
- KP per heal
- 16.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.37
- total kills vs healing
- T4+T5 kill share
- 86.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
898.7M52.5%
T4
774.3M45.3%
T3
28.8M1.7%
T2
7.44M0.4%
T1
1.52M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
44.9M31.9%
T4
77.4M55.0%
T3
7.21M5.1%
T2
3.72M2.6%
T1
7.59M5.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.83M9.7%
Hero
4.20M7.0%
Tech
31.3M52.1%
Building
18.8M31.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.1B
- RSS assisted
- 80.5K
Scan history
3 scans · Jul 11, 2026 02:07 UTC → Jul 13, 2026 10:45 UTC
Power60.2M
Kill points1.71B
Deaths16.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:45 UTC | #1961 | 60.2M | - | - | - | - |
| Jul 11, 2026 20:30 UTC | #1961 | 60.2M | - | - | - | - |
| Jul 11, 2026 02:07 UTC | #1961 | 60.2M | first scan on record | |||