BeatNavy
[HL68] Hell Legends
as of Jul 13, 2026 06:31 UTC
- Kingdom
- #3199
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4748533
Power
123.5M
#10 / 660 by power
Top 27% among 100-200M
Kill Points
26.7B
#1 / 660 by KP
Top 4% among 100-200M
Deaths
56.3M
#5 / 660 by deaths
Top 9% among 100-200M
Kills
1.86B
Healing
998.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 4% | Top 1% |
| Deaths | Top 1% | Top 9% | Top 1% |
| Power | Top 2% | Top 27% | Top 1% |
Efficiency
- KP per heal
- 26.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 92.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
21.6B80.8%
T4
5.06B18.9%
T3
40.8M0.2%
T2
15.6M0.1%
T1
23.9M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.08B62.6%
T4
506.1M29.4%
T3
10.2M0.6%
T2
7.81M0.5%
T1
119.6M6.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
62.8M50.8%
Hero
10M8.1%
Tech
31.3M25.4%
Building
19.4M15.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.7B
- RSS assisted
- 211.2K
Scan history
3 scans · Jul 12, 2026 15:45 UTC → Jul 13, 2026 06:31 UTC
Power123.5M
Kill points26.7B
Deaths56.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:31 UTC | #3199 | 123.5M | -3.93M | +99.2M | +95.1K | +2.98M |
| Jul 12, 2026 17:46 UTC | #3199 | 127.4M | -433.8K | +17.1M | - | +264.7K |
| Jul 12, 2026 15:45 UTC | #3199 | 127.9M | first scan on record | |||