BabyBoy ᴿᴿ
[Kobe] The Grazing
as of Jul 11, 2026 13:44 UTC
- Kingdom
- #2833
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47504220
Power
80.1M
#27 / 150 by power
Top 61% among 70-100M
Kill Points
2.09B
#25 / 150 by KP
Top 41% among 70-100M
Deaths
15.1M
#25 / 150 by deaths
Top 59% among 70-100M
Kills
124.9M
Healing
87.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 17% | Top 41% | Top 7% |
| Deaths | Top 17% | Top 59% | Top 10% |
| Power | Top 18% | Top 61% | Top 9% |
Efficiency
- KP per heal
- 23.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 93.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.84B87.9%
T4
249.2M11.9%
T3
1.58M0.1%
T2
1.62M0.1%
T1
1.38M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
91.9M73.6%
T4
24.9M20.0%
T3
394.1K0.3%
T2
811.6K0.6%
T1
6.88M5.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.3M30.3%
Hero
5.08M6.3%
Tech
31.3M39.2%
Building
19.4M24.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.6B
- RSS assisted
- 62.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.