Sir Fighter
[RV45] Rise of Vikings
as of Jul 13, 2026 21:25 UTC
- Kingdom
- #2045
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47516657
Power
69.5M
#46 / 462 by power
Top 3% among 50-70M
Kill Points
3.41B
#24 / 462 by KP
Top 2% among 50-70M
Deaths
21.8M
#29 / 462 by deaths
Top 7% among 50-70M
Kills
247.3M
Healing
191.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 2% | Top 5% |
| Deaths | Top 7% | Top 7% | Top 6% |
| Power | Top 10% | Top 3% | Top 12% |
Efficiency
- KP per heal
- 17.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.29
- total kills vs healing
- T4+T5 kill share
- 88.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.43B71.3%
T4
964.8M28.3%
T3
4.85M0.1%
T2
3.57M0.1%
T1
5.22M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
121.7M49.2%
T4
96.5M39.0%
T3
1.21M0.5%
T2
1.79M0.7%
T1
26.1M10.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.7M21.1%
Hero
5.60M8.1%
Tech
31.3M45.1%
Building
17.9M25.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31B
- RSS assisted
- 117.9K
Scan history
3 scans · Jul 11, 2026 02:19 UTC → Jul 13, 2026 21:25 UTC
Power69.5M
Kill points3.41B
Deaths21.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:25 UTC | #2045 | 69.5M | +60K | - | - | +924 |
| Jul 11, 2026 20:39 UTC | #2045 | 69.4M | - | - | - | +1.56K |
| Jul 11, 2026 02:19 UTC | #2045 | 69.4M | first scan on record | |||