← Kingdom #2045 leaderboard

Sir Fighter

[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
47516657
Power
69.5M
#46 / 462 by power
Top 3% among 50-70M
Kill Points
3.41B
#24 / 462 by KP
Top 2% among 50-70M
Deaths
21.8M
#29 / 462 by deaths
Top 7% among 50-70M
Kills
247.3M
Healing
191.7M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 6%Top 2%Top 5%
DeathsTop 7%Top 7%Top 6%
PowerTop 10%Top 3%Top 12%

Efficiency

KP per heal
17.8
kill points earned per unit healed
Kill / heal ratio
1.29
total kills vs healing
T4+T5 kill share
88.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.43B71.3%
T4
964.8M28.3%
T3
4.85M0.1%
T2
3.57M0.1%
T1
5.22M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
121.7M49.2%
T4
96.5M39.0%
T3
1.21M0.5%
T2
1.79M0.7%
T1
26.1M10.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
14.7M21.1%
Hero
5.60M8.1%
Tech
31.3M45.1%
Building
17.9M25.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31B
RSS assisted
117.9K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power69.5M
Jul 11, 2026 02:19 UTC - 69,425,994Jul 11, 2026 20:39 UTC - 69,425,994Jul 13, 2026 21:25 UTC - 69,485,994
Kill points3.41B
Jul 11, 2026 02:19 UTC - 3,412,688,220Jul 11, 2026 20:39 UTC - 3,412,688,220Jul 13, 2026 21:25 UTC - 3,412,688,220
Deaths21.8M
Jul 11, 2026 02:19 UTC - 21,817,861Jul 11, 2026 20:39 UTC - 21,817,861Jul 13, 2026 21:25 UTC - 21,817,861
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#204569.5M+60K--+924
Jul 11, 2026 20:39 UTC#204569.4M---+1.56K
Jul 11, 2026 02:19 UTC#204569.4Mfirst scan on record