Razzzzzzzzz
[MC02] Moonlight Chosen
as of Jul 16, 2026 20:00 UTC
- Kingdom
- #3502
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47539672
Power
90.2M
#18 / 437 by power
Top 25% among 70-100M
Kill Points
6.50B
#9 / 437 by KP
Top 9% among 70-100M
Deaths
28M
#15 / 437 by deaths
Top 18% among 70-100M
Kills
512M
Healing
372.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 9% | Top 3% |
| Deaths | Top 4% | Top 18% | Top 4% |
| Power | Top 5% | Top 25% | Top 5% |
Efficiency
- KP per heal
- 17.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.37
- total kills vs healing
- T4+T5 kill share
- 77.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.99B76.7%
T4
1.46B22.4%
T3
22.4M0.3%
T2
11.1M0.2%
T1
21.1M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
249.6M48.7%
T4
145.7M28.5%
T3
5.60M1.1%
T2
5.57M1.1%
T1
105.6M20.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.1M35.6%
Hero
7.40M8.2%
Tech
31.3M34.8%
Building
19.4M21.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.3B
- RSS assisted
- 108.3K
Scan history
3 scans · Jul 12, 2026 05:18 UTC → Jul 16, 2026 20:00 UTC
Power90.2M
Kill points6.50B
Deaths28M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:00 UTC | #3502 | 90.2M | -633.1K | +14.6M | +171.7K | +1.98M |
| Jul 12, 2026 18:57 UTC | #3502 | 90.8M | +3.19M | +41.8M | +90.2K | +3.97M |
| Jul 12, 2026 05:18 UTC | #3502 | 87.6M | first scan on record | |||