← Kingdom #3502 leaderboard

Razzzzzzzzz

[MC02] Moonlight Chosen

as of Jul 16, 2026 20:00 UTC

Kingdom
#3502
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
47539672
Power
90.2M
#18 / 437 by power
Top 25% among 70-100M
Kill Points
6.50B
#9 / 437 by KP
Top 9% among 70-100M
Deaths
28M
#15 / 437 by deaths
Top 18% among 70-100M
Kills
512M
Healing
372.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 9%Top 3%
DeathsTop 4%Top 18%Top 4%
PowerTop 5%Top 25%Top 5%

Efficiency

KP per heal
17.5
kill points earned per unit healed
Kill / heal ratio
1.37
total kills vs healing
T4+T5 kill share
77.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.99B76.7%
T4
1.46B22.4%
T3
22.4M0.3%
T2
11.1M0.2%
T1
21.1M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
249.6M48.7%
T4
145.7M28.5%
T3
5.60M1.1%
T2
5.57M1.1%
T1
105.6M20.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.1M35.6%
Hero
7.40M8.2%
Tech
31.3M34.8%
Building
19.4M21.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.3B
RSS assisted
108.3K

Scan history

3 scans · Jul 12, 2026 05:18 UTC Jul 16, 2026 20:00 UTC
Power90.2M
Jul 12, 2026 05:18 UTC - 87,596,975Jul 12, 2026 18:57 UTC - 90,785,455Jul 16, 2026 20:00 UTC - 90,152,381
Kill points6.50B
Jul 12, 2026 05:18 UTC - 6,446,826,297Jul 12, 2026 18:57 UTC - 6,488,580,891Jul 16, 2026 20:00 UTC - 6,503,152,401
Deaths28M
Jul 12, 2026 05:18 UTC - 27,722,196Jul 12, 2026 18:57 UTC - 27,812,350Jul 16, 2026 20:00 UTC - 27,984,019
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:00 UTC#350290.2M-633.1K+14.6M+171.7K+1.98M
Jul 12, 2026 18:57 UTC#350290.8M+3.19M+41.8M+90.2K+3.97M
Jul 12, 2026 05:18 UTC#350287.6Mfirst scan on record