TinTin2022
[QT05] New story
as of Jul 13, 2026 10:19 UTC
- Kingdom
- #2005
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47636486
Power
83.4M
#19 / 226 by power
Top 48% among 70-100M
Kill Points
2.73B
#15 / 226 by KP
Top 32% among 70-100M
Deaths
31.7M
#9 / 226 by deaths
Top 11% among 70-100M
Kills
303.6M
Healing
276.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 32% | Top 6% |
| Deaths | Top 4% | Top 11% | Top 3% |
| Power | Top 9% | Top 48% | Top 7% |
Efficiency
- KP per heal
- 9.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.10
- total kills vs healing
- T4+T5 kill share
- 55.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.98B72.6%
T4
687M25.2%
T3
9.62M0.4%
T2
25.2M0.9%
T1
24.2M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
99M32.6%
T4
68.7M22.6%
T3
2.41M0.8%
T2
12.6M4.2%
T1
120.9M39.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.1M32.5%
Hero
5.66M6.8%
Tech
31.3M37.6%
Building
19.4M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.4B
- RSS assisted
- 56.2K
Scan history
4 scans · Jul 9, 2026 19:30 UTC → Jul 13, 2026 10:19 UTC
Power83.4M
Kill points2.73B
Deaths31.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:19 UTC | #2005 | 83.4M | -8.61K | - | - | +471 |
| Jul 12, 2026 17:14 UTC | #2005 | 83.5M | +303.4K | - | - | +4.05K |
| Jul 11, 2026 11:30 UTC | #2005 | 83.1M | +42.7K | - | - | +303 |
| Jul 9, 2026 19:30 UTC | #2005 | 83.1M | first scan on record | |||