Bunny bunny
[SH91] 神话
as of Jul 13, 2026 18:51 UTC
- Kingdom
- #1691
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47710487
Power
94.3M
#19 / 242 by power
Top 13% among 70-100M
Kill Points
1.80B
#18 / 242 by KP
Top 46% among 70-100M
Deaths
20.5M
#23 / 242 by deaths
Top 39% among 70-100M
Kills
341M
Healing
283.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 46% | Top 7% |
| Deaths | Top 10% | Top 39% | Top 7% |
| Power | Top 8% | Top 13% | Top 4% |
Efficiency
- KP per heal
- 6.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.20
- total kills vs healing
- T4+T5 kill share
- 36.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.03B57.2%
T4
715.9M39.7%
T3
6.86M0.4%
T2
6.04M0.3%
T1
42.6M2.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
51.5M15.1%
T4
71.6M21.0%
T3
1.72M0.5%
T2
3.02M0.9%
T1
213.2M62.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
36.8M39.0%
Hero
7.12M7.5%
Tech
31.3M33.2%
Building
19.1M20.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.9B
- RSS assisted
- 43.4K
Scan history
4 scans · Jul 11, 2026 00:24 UTC → Jul 13, 2026 18:51 UTC
Power94.3M
Kill points1.80B
Deaths20.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:51 UTC | #1691 | 94.3M | -1.26M | +9.41M | +67.1K | +14.6K |
| Jul 12, 2026 16:50 UTC | #1691 | 95.6M | +220K | - | - | +249 |
| Jul 12, 2026 00:53 UTC | #1691 | 95.3M | - | +1.45M | - | +32.6K |
| Jul 11, 2026 00:24 UTC | #1691 | 95.3M | first scan on record | |||