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[IM06] Invictus maneo
as of Jul 13, 2026 02:21 UTC
- Kingdom
- #2006
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47783460
Power
116.1M
#7 / 182 by power
Top 40% among 100-200M
Kill Points
4.20B
#8 / 182 by KP
Top 65% among 100-200M
Deaths
22.9M
#6 / 182 by deaths
Top 69% among 100-200M
Kills
375.3M
Healing
244.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 65% | Top 4% |
| Deaths | Top 4% | Top 69% | Top 6% |
| Power | Top 4% | Top 40% | Top 2% |
Efficiency
- KP per heal
- 17.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 71.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.98B70.8%
T4
1.19B28.4%
T3
9.42M0.2%
T2
5.25M0.1%
T1
20.4M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
148.9M39.7%
T4
119.2M31.8%
T3
2.36M0.6%
T2
2.63M0.7%
T1
102.2M27.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58.6M50.4%
Hero
7.80M6.7%
Tech
31.3M27.0%
Building
18.4M15.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28B
- RSS assisted
- 65.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.