Maffia
[TL59] -TrashLords-
as of Jul 15, 2026 07:15 UTC
- Kingdom
- #2159
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4788403
Power
70.7M
#22 / 184 by power
Top 98% among 70-100M
Kill Points
545.8M
#20 / 184 by KP
Top 81% among 70-100M
Deaths
13.3M
#14 / 184 by deaths
Top 67% among 70-100M
Kills
41.2M
Healing
34.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 81% | Top 13% |
| Deaths | Top 8% | Top 67% | Top 11% |
| Power | Top 12% | Top 98% | Top 12% |
Efficiency
- KP per heal
- 15.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.20
- total kills vs healing
- T4+T5 kill share
- 86.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
365.7M67.0%
T4
169.1M31.0%
T3
8.01M1.5%
T2
2.62M0.5%
T1
467.2K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
18.3M44.8%
T4
16.9M41.4%
T3
2M4.9%
T2
1.31M3.2%
T1
2.34M5.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.7M23.6%
Hero
3.31M4.7%
Tech
31.3M44.3%
Building
19.4M27.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.3B
- RSS assisted
- 29K
Scan history
3 scans · Jul 13, 2026 05:26 UTC → Jul 15, 2026 07:15 UTC
Power70.7M
Kill points545.8M
Deaths13.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:15 UTC | #2159 | 70.7M | +2.18M | +7.88M | - | +596.5K |
| Jul 13, 2026 10:50 UTC | #2159 | 68.5M | +100.2K | - | - | +10.5K |
| Jul 13, 2026 05:26 UTC | #2159 | 68.4M | first scan on record | |||