ᴹᴬᴰTED
[61KG] King'z Guard
as of Jul 13, 2026 10:42 UTC
- Kingdom
- #1961
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47976247
Power
80.3M
#25 / 251 by power
Top 60% among 70-100M
Kill Points
8.26B
#6 / 251 by KP
Top 5% among 70-100M
Deaths
40.8M
#5 / 251 by deaths
Top 4% among 70-100M
Kills
792.1M
Healing
459.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 5% | Top 2% |
| Deaths | Top 2% | Top 4% | Top 1% |
| Power | Top 10% | Top 60% | Top 9% |
Efficiency
- KP per heal
- 18.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.72
- total kills vs healing
- T4+T5 kill share
- 71.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.87B59.0%
T4
3.22B39.0%
T3
91.9M1.1%
T2
36.7M0.4%
T1
37M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
243.5M30.7%
T4
322.2M40.7%
T3
23M2.9%
T2
18.4M2.3%
T1
185M23.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.1M26.3%
Hero
8.55M10.6%
Tech
31.3M39.0%
Building
19.4M24.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.7B
- RSS assisted
- 137.1K
Scan history
3 scans · Jul 11, 2026 02:07 UTC → Jul 13, 2026 10:42 UTC
Power80.3M
Kill points8.26B
Deaths40.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:42 UTC | #1961 | 80.3M | -777.5K | +8.94M | - | +324.6K |
| Jul 11, 2026 20:30 UTC | #1961 | 81.1M | -153K | +8.71M | - | +365.5K |
| Jul 11, 2026 02:07 UTC | #1961 | 81.3M | first scan on record | |||