Ninja ᴷᴹ
No alliance
as of Jul 12, 2026 14:59 UTC
- Kingdom
- #1606
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 47979078
Power
131.3M
#30 / 677 by power
Top 18% among 100-200M
Kill Points
43.5B
#9 / 677 by KP
Top 1% among 100-200M
Deaths
76.6M
#23 / 677 by deaths
Top 3% among 100-200M
Kills
2.46B
Healing
1.45B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 1% | Top 1% |
| Deaths | Top 4% | Top 3% | Top 1% |
| Power | Top 5% | Top 18% | Top 1% |
Efficiency
- KP per heal
- 30.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.70
- total kills vs healing
- T4+T5 kill share
- 98.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
38.2B87.8%
T4
5.25B12.1%
T3
25.7M0.1%
T2
15.1M0.0%
T1
3.01M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.91B77.5%
T4
524.9M21.3%
T3
6.43M0.3%
T2
7.54M0.3%
T1
15.1M0.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
70.6M53.8%
Hero
9.98M7.6%
Tech
31.3M23.9%
Building
19.4M14.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 64.2B
- RSS assisted
- 515.1K
Scan history
3 scans · Jul 10, 2026 23:56 UTC → Jul 12, 2026 14:59 UTC
Power131.3M
Kill points43.5B
Deaths76.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 14:59 UTC | #1606 | 131.3M | - | - | - | - |
| Jul 11, 2026 10:33 UTC | #1606 | 131.3M | - | - | - | - |
| Jul 10, 2026 23:56 UTC | #1606 | 131.3M | first scan on record | |||