KF10
[1695] Family K695
as of Jul 13, 2026 18:51 UTC
- Kingdom
- #1695
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 48082275
Power
96.8M
#17 / 295 by power
Top 7% among 70-100M
Kill Points
2.94B
#18 / 295 by KP
Top 29% among 70-100M
Deaths
32M
#6 / 295 by deaths
Top 11% among 70-100M
Kills
231.4M
Healing
231.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 29% | Top 5% |
| Deaths | Top 3% | Top 11% | Top 3% |
| Power | Top 6% | Top 7% | Top 4% |
Efficiency
- KP per heal
- 12.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.00
- total kills vs healing
- T4+T5 kill share
- 80.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.12B72.1%
T4
802.6M27.3%
T3
5.52M0.2%
T2
5.17M0.2%
T1
8.19M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
106.2M45.9%
T4
80.3M34.7%
T3
1.38M0.6%
T2
2.58M1.1%
T1
41M17.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.3M39.6%
Hero
7.76M8.0%
Tech
31.3M32.4%
Building
19.4M20.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.5B
- RSS assisted
- 119.4K
Scan history
4 scans · Jul 11, 2026 00:22 UTC → Jul 13, 2026 18:51 UTC
Power96.8M
Kill points2.94B
Deaths32M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:51 UTC | #1695 | 96.8M | -104K | - | - | - |
| Jul 12, 2026 20:10 UTC | #1695 | 96.9M | +1.48M | +39.7M | +84.9K | +4.19M |
| Jul 11, 2026 20:18 UTC | #1695 | 95.4M | -4.33M | +24.5M | +40.8K | +1.23M |
| Jul 11, 2026 00:22 UTC | #1695 | 99.7M | first scan on record | |||