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[RF58] Rise of Fire 2158
as of Jul 15, 2026 04:21 UTC
- Kingdom
- #2158
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4817450
Power
112M
#14 / 673 by power
Top 50% among 100-200M
Kill Points
38.7B
#1 / 673 by KP
Top 1% among 100-200M
Deaths
60.1M
#5 / 673 by deaths
Top 7% among 100-200M
Kills
2.66B
Healing
1.31B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 7% | Top 1% |
| Power | Top 3% | Top 50% | Top 2% |
Efficiency
- KP per heal
- 29.5
- kill points earned per unit healed
- Kill / heal ratio
- 2.03
- total kills vs healing
- T4+T5 kill share
- 95.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
31.9B82.4%
T4
6.74B17.4%
T3
23M0.1%
T2
13.4M0.0%
T1
18.2M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.59B67.2%
T4
674.3M28.4%
T3
5.76M0.2%
T2
6.69M0.3%
T1
90.8M3.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
51.3M45.8%
Hero
9.94M8.9%
Tech
31.3M28.0%
Building
19.4M17.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.2B
- RSS assisted
- 317.5K
Scan history
4 scans · Jul 9, 2026 19:38 UTC → Jul 15, 2026 04:21 UTC
Power112M
Kill points38.7B
Deaths60.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:21 UTC | #2158 | 112M | +4.79M | +1.15M | - | +534.6K |
| Jul 13, 2026 22:06 UTC | #2158 | 107.2M | -15.9M | +1.51B | +1.13M | +34.8M |
| Jul 11, 2026 11:54 UTC | #2158 | 123.1M | +161K | - | - | +112.9K |
| Jul 9, 2026 19:38 UTC | #2158 | 122.9M | first scan on record | |||