Yotaaa Is Here
[65KD] King's Death
as of Jul 14, 2026 01:58 UTC
- Kingdom
- #2465
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 48204278
Power
83.2M
#24 / 250 by power
Top 49% among 70-100M
Kill Points
1.91B
#23 / 250 by KP
Top 44% among 70-100M
Deaths
18.5M
#33 / 250 by deaths
Top 46% among 70-100M
Kills
203.1M
Healing
167.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 44% | Top 7% |
| Deaths | Top 14% | Top 46% | Top 8% |
| Power | Top 10% | Top 49% | Top 8% |
Efficiency
- KP per heal
- 11.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 66.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.07B55.9%
T4
807.2M42.3%
T3
16.9M0.9%
T2
4.43M0.2%
T1
12.5M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
53.4M26.3%
T4
80.7M39.7%
T3
4.22M2.1%
T2
2.21M1.1%
T1
62.6M30.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.5M31.9%
Hero
6.11M7.3%
Tech
31.3M37.7%
Building
19.2M23.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.1B
- RSS assisted
- 107.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.