← Kingdom #3049 leaderboard

3in Daddy Santa

[49S!] S O L I D A R I T Y

as of Jul 15, 2026 07:18 UTC

Kingdom
#3049
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
48433243
Power
78.6M
#23 / 339 by power
Top 67% among 70-100M
Kill Points
1.53B
#28 / 339 by KP
Top 52% among 70-100M
Deaths
22.4M
#16 / 339 by deaths
Top 32% among 70-100M
Kills
101.6M
Healing
114M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 9%Top 52%Top 8%
DeathsTop 5%Top 32%Top 6%
PowerTop 7%Top 67%Top 9%

Efficiency

KP per heal
13.4
kill points earned per unit healed
Kill / heal ratio
0.89
total kills vs healing
T4+T5 kill share
96.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.09B71.3%
T4
432M28.3%
T3
4.59M0.3%
T2
1.98M0.1%
T1
371.9K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
54.4M53.6%
T4
43.2M42.5%
T3
1.15M1.1%
T2
991.8K1.0%
T1
1.86M1.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.6M30.0%
Hero
4.73M6.0%
Tech
31.3M39.9%
Building
19M24.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
11.8B
RSS assisted
45.5K

Scan history

3 scans · Jul 11, 2026 05:56 UTC Jul 15, 2026 07:18 UTC
Power78.6M
Jul 11, 2026 05:56 UTC - 85,026,767Jul 11, 2026 22:13 UTC - 85,026,767Jul 15, 2026 07:18 UTC - 78,642,453
Kill points1.53B
Jul 11, 2026 05:56 UTC - 1,497,228,992Jul 11, 2026 22:13 UTC - 1,497,228,992Jul 15, 2026 07:18 UTC - 1,527,700,353
Deaths22.4M
Jul 11, 2026 05:56 UTC - 21,765,042Jul 11, 2026 22:13 UTC - 21,765,042Jul 15, 2026 07:18 UTC - 22,425,440
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:18 UTC#304978.6M-6.38M+30.5M+660.4K+1.77M
Jul 11, 2026 22:13 UTC#304985M----
Jul 11, 2026 05:56 UTC#304985Mfirst scan on record