3in Daddy Santa
[49S!] S O L I D A R I T Y
as of Jul 15, 2026 07:18 UTC
- Kingdom
- #3049
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 48433243
Power
78.6M
#23 / 339 by power
Top 67% among 70-100M
Kill Points
1.53B
#28 / 339 by KP
Top 52% among 70-100M
Deaths
22.4M
#16 / 339 by deaths
Top 32% among 70-100M
Kills
101.6M
Healing
114M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 52% | Top 8% |
| Deaths | Top 5% | Top 32% | Top 6% |
| Power | Top 7% | Top 67% | Top 9% |
Efficiency
- KP per heal
- 13.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.89
- total kills vs healing
- T4+T5 kill share
- 96.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.09B71.3%
T4
432M28.3%
T3
4.59M0.3%
T2
1.98M0.1%
T1
371.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
54.4M53.6%
T4
43.2M42.5%
T3
1.15M1.1%
T2
991.8K1.0%
T1
1.86M1.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.6M30.0%
Hero
4.73M6.0%
Tech
31.3M39.9%
Building
19M24.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.8B
- RSS assisted
- 45.5K
Scan history
3 scans · Jul 11, 2026 05:56 UTC → Jul 15, 2026 07:18 UTC
Power78.6M
Kill points1.53B
Deaths22.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:18 UTC | #3049 | 78.6M | -6.38M | +30.5M | +660.4K | +1.77M |
| Jul 11, 2026 22:13 UTC | #3049 | 85M | - | - | - | - |
| Jul 11, 2026 05:56 UTC | #3049 | 85M | first scan on record | |||