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[HooM] The Mоnsters

as of Jul 13, 2026 17:56 UTC

Kingdom
#1561
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
48483339
Power
97M
#3 / 160 by power
Top 7% among 70-100M
Kill Points
3.42B
#4 / 160 by KP
Top 24% among 70-100M
Deaths
33.4M
#5 / 160 by deaths
Top 9% among 70-100M
Kills
241.2M
Healing
157.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 24%Top 5%
DeathsTop 4%Top 9%Top 2%
PowerTop 2%Top 7%Top 4%

Efficiency

KP per heal
21.7
kill points earned per unit healed
Kill / heal ratio
1.53
total kills vs healing
T4+T5 kill share
94.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.28B66.5%
T4
1.13B33.0%
T3
5.78M0.2%
T2
9.95M0.3%
T1
1.61M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
113.8M47.2%
T4
112.9M46.8%
T3
1.44M0.6%
T2
4.98M2.1%
T1
8.07M3.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.2M39.4%
Hero
8.11M8.4%
Tech
31.3M32.3%
Building
19.4M20.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
37.5B
RSS assisted
227.6K

Scan history

4 scans · Jul 9, 2026 19:06 UTC Jul 13, 2026 17:56 UTC
Power97M
Jul 9, 2026 19:06 UTC - 92,492,258Jul 10, 2026 23:39 UTC - 92,536,552Jul 11, 2026 20:06 UTC - 96,772,202Jul 13, 2026 17:56 UTC - 96,987,794
Kill points3.42B
Jul 9, 2026 19:06 UTC - 3,422,235,296Jul 10, 2026 23:39 UTC - 3,422,235,296Jul 11, 2026 20:06 UTC - 3,422,235,296Jul 13, 2026 17:56 UTC - 3,422,235,296
Deaths33.4M
Jul 9, 2026 19:06 UTC - 33,372,434Jul 10, 2026 23:39 UTC - 33,372,434Jul 11, 2026 20:06 UTC - 33,372,434Jul 13, 2026 17:56 UTC - 33,372,434
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:56 UTC#156197M+215.6K--+16.3K
Jul 11, 2026 20:06 UTC#156196.8M+4.24M--+420.6K
Jul 10, 2026 23:39 UTC#156192.5M+44.3K---
Jul 9, 2026 19:06 UTC#156192.5Mfirst scan on record