Melko
[HK~2] Hell Kings
as of Jul 15, 2026 03:47 UTC
- Kingdom
- #3202
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 48774471
Power
85.5M
#46 / 740 by power
Top 40% among 70-100M
Kill Points
7.66B
#25 / 740 by KP
Top 6% among 70-100M
Deaths
35.5M
#16 / 740 by deaths
Top 7% among 70-100M
Kills
463.1M
Healing
450.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 6% | Top 2% |
| Deaths | Top 3% | Top 7% | Top 2% |
| Power | Top 7% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 17.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 92.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.70B87.4%
T4
925.9M12.1%
T3
23.2M0.3%
T2
7.24M0.1%
T1
5.23M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
334.9M72.3%
T4
92.6M20.0%
T3
5.80M1.3%
T2
3.62M0.8%
T1
26.2M5.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.8M32.5%
Hero
7.03M8.2%
Tech
31.3M36.6%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 47.5B
- RSS assisted
- 140.9K
Scan history
4 scans · Jul 11, 2026 06:31 UTC → Jul 15, 2026 03:47 UTC
Power85.5M
Kill points7.66B
Deaths35.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:47 UTC | #3202 | 85.5M | -31.8K | +137.4M | +43.2K | +9.62M |
| Jul 12, 2026 15:01 UTC | #3202 | 85.6M | -314.3K | +45M | +112.7K | +2.95M |
| Jul 12, 2026 04:22 UTC | #3202 | 85.9M | -2.77M | +117.7M | +91.2K | +6.94M |
| Jul 11, 2026 06:31 UTC | #3202 | 88.6M | first scan on record | |||