Jackfilla
No alliance
as of Jul 15, 2026 03:45 UTC
- Kingdom
- #1568
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 4906924
Power
62.8M
#76 / 692 by power
Top 36% among 50-70M
Kill Points
936.6M
#78 / 692 by KP
Top 17% among 50-70M
Deaths
23.9M
#65 / 692 by deaths
Top 5% among 50-70M
Kills
167.5M
Healing
167.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 17% | Top 10% |
| Deaths | Top 10% | Top 5% | Top 5% |
| Power | Top 11% | Top 36% | Top 15% |
Efficiency
- KP per heal
- 5.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.00
- total kills vs healing
- T4+T5 kill share
- 37.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
592.4M63.2%
T4
321.8M34.4%
T3
1.46M0.2%
T2
838.7K0.1%
T1
20.2M2.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
29.6M18.1%
T4
32.2M19.7%
T3
366.2K0.2%
T2
419.3K0.3%
T1
101.1M61.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.87M10.9%
Hero
5.43M8.6%
Tech
31.3M49.9%
Building
19.1M30.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.9B
- RSS assisted
- 44.1K
Scan history
3 scans · Jul 10, 2026 23:43 UTC → Jul 15, 2026 03:45 UTC
Power62.8M
Kill points936.6M
Deaths23.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:45 UTC | #1568 | 62.8M | - | - | - | - |
| Jul 11, 2026 20:07 UTC | #1568 | 62.8M | - | - | - | - |
| Jul 10, 2026 23:43 UTC | #1568 | 62.8M | first scan on record | |||