Banhr 乂 CVT
[VC96] Asian 96
as of Jul 12, 2026 16:49 UTC
- Kingdom
- #3196
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 49073055
Power
117.4M
#5 / 297 by power
Top 37% among 100-200M
Kill Points
7.18B
#6 / 297 by KP
Top 44% among 100-200M
Deaths
34.1M
#5 / 297 by deaths
Top 39% among 100-200M
Kills
688.2M
Healing
388.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 44% | Top 2% |
| Deaths | Top 2% | Top 39% | Top 2% |
| Power | Top 2% | Top 37% | Top 2% |
Efficiency
- KP per heal
- 18.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.77
- total kills vs healing
- T4+T5 kill share
- 65.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.14B71.6%
T4
1.94B27.0%
T3
30.7M0.4%
T2
29.2M0.4%
T1
43M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
257.1M37.4%
T4
193.7M28.1%
T3
7.68M1.1%
T2
14.6M2.1%
T1
215.1M31.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58.9M50.2%
Hero
7.84M6.7%
Tech
31.3M26.7%
Building
19.4M16.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.5B
- RSS assisted
- 240.4K
Scan history
3 scans · Jul 11, 2026 06:25 UTC → Jul 12, 2026 16:49 UTC
Power117.4M
Kill points7.18B
Deaths34.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 16:49 UTC | #3196 | 117.4M | - | - | - | - |
| Jul 11, 2026 22:34 UTC | #3196 | 117.4M | +84.2K | - | - | +5.67K |
| Jul 11, 2026 06:25 UTC | #3196 | 117.3M | first scan on record | |||