← Kingdom #1828 leaderboard

Ininnawa

[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
49189616
Power
102.7M
#2 / 429 by power
Top 85% among 100-200M
Kill Points
4.33B
#5 / 429 by KP
Top 64% among 100-200M
Deaths
22.5M
#13 / 429 by deaths
Top 70% among 100-200M
Kills
345.8M
Healing
270.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 2%Top 64%Top 4%
DeathsTop 4%Top 70%Top 6%
PowerTop 1%Top 85%Top 3%

Efficiency

KP per heal
16.0
kill points earned per unit healed
Kill / heal ratio
1.28
total kills vs healing
T4+T5 kill share
78.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.21B74.3%
T4
1.09B25.3%
T3
3.61M0.1%
T2
2.41M0.1%
T1
14.7M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
160.6M46.5%
T4
109.3M31.6%
T3
903.1K0.3%
T2
1.21M0.3%
T1
73.7M21.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
45M43.8%
Hero
7.05M6.9%
Tech
31.3M30.5%
Building
19.4M18.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.3B
RSS assisted
142.1K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power102.7M
Jul 11, 2026 01:11 UTC - 102,734,079Jul 11, 2026 20:22 UTC - 102,638,949Jul 13, 2026 19:47 UTC - 102,729,249
Kill points4.33B
Jul 11, 2026 01:11 UTC - 4,288,709,754Jul 11, 2026 20:22 UTC - 4,326,224,594Jul 13, 2026 19:47 UTC - 4,326,224,594
Deaths22.5M
Jul 11, 2026 01:11 UTC - 22,530,835Jul 11, 2026 20:22 UTC - 22,537,884Jul 13, 2026 19:47 UTC - 22,537,884
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#1828102.7M+90.3K--+6.29K
Jul 11, 2026 20:22 UTC#1828102.6M-95.1K+37.5M+7.05K+2.33M
Jul 11, 2026 01:11 UTC#1828102.7Mfirst scan on record