Donamor
[KF22] Keep Fighting!
as of Jul 12, 2026 23:39 UTC
- Kingdom
- #1222
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 49202000
Power
93.7M
#18 / 591 by power
Top 15% among 70-100M
Kill Points
1.65B
#17 / 591 by KP
Top 50% among 70-100M
Deaths
28.3M
#13 / 591 by deaths
Top 17% among 70-100M
Kills
118.9M
Healing
173.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 50% | Top 8% |
| Deaths | Top 3% | Top 17% | Top 4% |
| Power | Top 4% | Top 15% | Top 5% |
Efficiency
- KP per heal
- 9.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.69
- total kills vs healing
- T4+T5 kill share
- 88.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.16B70.5%
T4
472.7M28.7%
T3
5.75M0.3%
T2
5.26M0.3%
T1
1.92M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
58M48.8%
T4
47.3M39.8%
T3
1.44M1.2%
T2
2.63M2.2%
T1
9.58M8.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
34.8M37.1%
Hero
8.40M9.0%
Tech
31.3M33.5%
Building
19.1M20.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.4B
- RSS assisted
- 149.2K
Scan history
3 scans · Jul 10, 2026 21:33 UTC → Jul 12, 2026 23:39 UTC
Power93.7M
Kill points1.65B
Deaths28.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 23:39 UTC | #1222 | 93.7M | +4.71M | - | - | +479.9K |
| Jul 11, 2026 19:51 UTC | #1222 | 89M | -5.76M | +26.7M | +142.4K | +3.18M |
| Jul 10, 2026 21:33 UTC | #1222 | 94.7M | first scan on record | |||