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ᴮᵀHangover

[AD90] Abyssal Dominion

as of Jul 13, 2026 02:44 UTC

Kingdom
#3790
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
49489343
Power
87.4M
#4 / 639 by power
Top 34% among 70-100M
Kill Points
2.26B
#8 / 639 by KP
Top 38% among 70-100M
Deaths
18.7M
#11 / 639 by deaths
Top 45% among 70-100M
Kills
247.7M
Healing
194.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 38%Top 6%
DeathsTop 2%Top 45%Top 8%
PowerTop 1%Top 34%Top 6%

Efficiency

KP per heal
11.6
kill points earned per unit healed
Kill / heal ratio
1.27
total kills vs healing
T4+T5 kill share
60.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.44B63.5%
T4
780.6M34.5%
T3
20.8M0.9%
T2
5.09M0.2%
T1
18M0.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
71.8M29.0%
T4
78.1M31.5%
T3
5.20M2.1%
T2
2.55M1.0%
T1
90.2M36.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.7M35.1%
Hero
6.05M6.9%
Tech
31.3M35.9%
Building
19.4M22.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.8B
RSS assisted
79K

Scan history

4 scans · Jul 12, 2026 06:41 UTC Jul 13, 2026 02:44 UTC
Power87.4M
Jul 12, 2026 06:41 UTC - 87,389,855Jul 12, 2026 07:08 UTC - 87,389,855Jul 13, 2026 02:09 UTC - 87,411,855Jul 13, 2026 02:44 UTC - 87,411,855
Kill points2.26B
Jul 12, 2026 06:41 UTC - 2,260,081,213Jul 12, 2026 07:08 UTC - 2,260,081,213Jul 13, 2026 02:09 UTC - 2,260,081,213Jul 13, 2026 02:44 UTC - 2,260,081,213
Deaths18.7M
Jul 12, 2026 06:41 UTC - 18,675,651Jul 12, 2026 07:08 UTC - 18,675,651Jul 13, 2026 02:09 UTC - 18,675,651Jul 13, 2026 02:44 UTC - 18,675,651
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:44 UTC#379087.4M----
Jul 13, 2026 02:09 UTC#379087.4M+22K---
Jul 12, 2026 07:08 UTC#379087.4M----
Jul 12, 2026 06:41 UTC#379087.4Mfirst scan on record