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[1654] One Team Task Force

as of Jul 13, 2026 05:35 UTC

Kingdom
#1654
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
49544738
Power
111.2M
#5 / 98 by power
Top 52% among 100-200M
Kill Points
1.31B
#11 / 98 by KP
Top 91% among 100-200M
Deaths
17.3M
#17 / 98 by deaths
Top 83% among 100-200M
Kills
174.7M
Healing
129.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 12%Top 91%Top 9%
DeathsTop 18%Top 83%Top 8%
PowerTop 6%Top 52%Top 2%

Efficiency

KP per heal
10.1
kill points earned per unit healed
Kill / heal ratio
1.35
total kills vs healing
T4+T5 kill share
50.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
803.9M61.3%
T4
478.9M36.5%
T3
7.45M0.6%
T2
4.69M0.4%
T1
16.5M1.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
40.2M23.0%
T4
47.9M27.4%
T3
1.86M1.1%
T2
2.34M1.3%
T1
82.5M47.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
53.7M48.3%
Hero
6.83M6.1%
Tech
31.3M28.2%
Building
19.4M17.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25B
RSS assisted
75.4K

Scan history

3 scans · Jul 11, 2026 00:09 UTC Jul 13, 2026 05:35 UTC
Power111.2M
Jul 11, 2026 00:09 UTC - 111,234,317Jul 12, 2026 00:49 UTC - 111,234,317Jul 13, 2026 05:35 UTC - 111,234,317
Kill points1.31B
Jul 11, 2026 00:09 UTC - 1,311,425,747Jul 12, 2026 00:49 UTC - 1,311,425,747Jul 13, 2026 05:35 UTC - 1,311,425,747
Deaths17.3M
Jul 11, 2026 00:09 UTC - 17,260,184Jul 12, 2026 00:49 UTC - 17,260,184Jul 13, 2026 05:35 UTC - 17,260,184
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:35 UTC#1654111.2M----
Jul 12, 2026 00:49 UTC#1654111.2M----
Jul 11, 2026 00:09 UTC#1654111.2Mfirst scan on record