金龙帝王国
[TyF4] Turksh STARS
as of Jul 13, 2026 17:20 UTC
- Kingdom
- #1451
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 49603461
Power
68.7M
#22 / 200 by power
Top 7% among 50-70M
Kill Points
886.8M
#22 / 200 by KP
Top 18% among 50-70M
Deaths
23.7M
#17 / 200 by deaths
Top 5% among 50-70M
Kills
61.4M
Healing
65.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 18% | Top 11% |
| Deaths | Top 9% | Top 5% | Top 5% |
| Power | Top 11% | Top 7% | Top 13% |
Efficiency
- KP per heal
- 13.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.94
- total kills vs healing
- T4+T5 kill share
- 94.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
597.5M67.4%
T4
279.8M31.6%
T3
8.17M0.9%
T2
1.09M0.1%
T1
201.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
29.9M48.6%
T4
28M45.5%
T3
2.04M3.3%
T2
543.8K0.9%
T1
1.01M1.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.64M14.0%
Hero
8.35M12.2%
Tech
31.3M45.6%
Building
19.4M28.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.8B
- RSS assisted
- 77.1K
Scan history
2 scans · Jul 11, 2026 10:10 UTC → Jul 13, 2026 17:20 UTC
Power68.7M
Kill points886.8M
Deaths23.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:20 UTC | #1451 | 68.7M | +92K | - | - | - |
| Jul 11, 2026 10:10 UTC | #1451 | 68.6M | first scan on record | |||