EACK
[NP64] No Pants Gaming
as of Jul 12, 2026 21:18 UTC
- Kingdom
- #3026
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 49710512
Power
101.2M
#4 / 363 by power
Top 93% among 100-200M
Kill Points
3.90B
#6 / 363 by KP
Top 67% among 100-200M
Deaths
24.7M
#20 / 363 by deaths
Top 64% among 100-200M
Kills
314.8M
Healing
202.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 67% | Top 4% |
| Deaths | Top 6% | Top 64% | Top 5% |
| Power | Top 2% | Top 93% | Top 3% |
Efficiency
- KP per heal
- 19.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.56
- total kills vs healing
- T4+T5 kill share
- 74.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.95B75.7%
T4
883.5M22.7%
T3
40.4M1.0%
T2
12.5M0.3%
T1
12.5M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
147.5M46.8%
T4
88.4M28.1%
T3
10.1M3.2%
T2
6.23M2.0%
T1
62.7M19.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44M43.5%
Hero
6.55M6.5%
Tech
31.3M31.0%
Building
19.4M19.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.1B
- RSS assisted
- 85.2K
Scan history
2 scans · Jul 12, 2026 17:20 UTC → Jul 12, 2026 21:18 UTC
Power101.2M
Kill points3.90B
Deaths24.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 21:18 UTC | #3026 | 101.2M | -1.74M | +61.9M | +152.7K | +1.78M |
| Jul 12, 2026 17:20 UTC | #3026 | 103M | first scan on record | |||