Sеvеr86
[-R&D] Razor of Death
as of Jul 12, 2026 05:55 UTC
- Kingdom
- #3666
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 49802119
Power
68.7M
#21 / 188 by power
Top 7% among 50-70M
Kill Points
590.3M
#23 / 188 by KP
Top 29% among 50-70M
Deaths
8.13M
#19 / 188 by deaths
Top 55% among 50-70M
Kills
90.8M
Healing
59.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 29% | Top 12% |
| Deaths | Top 11% | Top 55% | Top 17% |
| Power | Top 12% | Top 7% | Top 13% |
Efficiency
- KP per heal
- 10.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 48.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
226.2M38.3%
T4
326M55.2%
T3
22.5M3.8%
T2
8.02M1.4%
T1
7.45M1.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11.3M12.5%
T4
32.6M35.9%
T3
5.64M6.2%
T2
4.01M4.4%
T1
37.3M41.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.7M21.4%
Hero
3.62M5.3%
Tech
31.3M45.6%
Building
19M27.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.99B
- RSS assisted
- 35.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.