ZхьуеZ
[DKK1] Dârk Dück Kingdom
as of Jul 13, 2026 00:35 UTC
- Kingdom
- #1860
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 50100869
Power
58.5M
#53 / 232 by power
Top 58% among 50-70M
Kill Points
109.1M
#57 / 232 by KP
Top 78% among 50-70M
Deaths
11.4M
#50 / 232 by deaths
Top 36% among 50-70M
Kills
16M
Healing
25.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 25% | Top 78% | Top 21% |
| Deaths | Top 22% | Top 36% | Top 13% |
| Power | Top 23% | Top 58% | Top 16% |
Efficiency
- KP per heal
- 4.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.64
- total kills vs healing
- T4+T5 kill share
- 42.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
36.6M33.5%
T4
49.5M45.4%
T3
15.9M14.5%
T2
6.76M6.2%
T1
375.7K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.83M11.4%
T4
4.95M30.9%
T3
3.97M24.8%
T2
3.38M21.1%
T1
1.88M11.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.49M6.0%
Hero
4.30M7.4%
Tech
31.3M53.6%
Building
19.4M33.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.8B
- RSS assisted
- 26.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.