亗Pi
[19:A] 2319 A
as of Jul 13, 2026 23:27 UTC
- Kingdom
- #2319
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 5019181
Power
98.9M
#9 / 516 by power
Top 3% among 70-100M
Kill Points
21.1B
#3 / 516 by KP
Top 1% among 70-100M
Deaths
54.9M
#1 / 516 by deaths
Top 1% among 70-100M
Kills
1.39B
Healing
814.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 2% | Top 3% | Top 4% |
Efficiency
- KP per heal
- 25.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.71
- total kills vs healing
- T4+T5 kill share
- 93.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
18.2B86.4%
T4
2.82B13.4%
T3
19.1M0.1%
T2
8.44M0.0%
T1
15.4M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
911.3M71.2%
T4
281.9M22.0%
T3
4.78M0.4%
T2
4.22M0.3%
T1
77.2M6.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.9M39.3%
Hero
9.33M9.4%
Tech
31.3M31.7%
Building
19.4M19.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.1B
- RSS assisted
- 179.4K
Scan history
4 scans · Jul 11, 2026 03:20 UTC → Jul 13, 2026 23:27 UTC
Power98.9M
Kill points21.1B
Deaths54.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:27 UTC | #2319 | 98.9M | +25.3K | - | - | - |
| Jul 12, 2026 15:15 UTC | #2319 | 98.9M | +165.5K | - | - | +9.22K |
| Jul 11, 2026 12:17 UTC | #2319 | 98.7M | -2.21K | - | - | - |
| Jul 11, 2026 03:20 UTC | #2319 | 98.7M | first scan on record | |||