← Kingdom #3516 leaderboard

Brave Enough

[LG!] LIFE is GOOD

as of Jul 15, 2026 04:35 UTC

Kingdom
#3516
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
50242137
Power
83M
#13 / 413 by power
Top 50% among 70-100M
Kill Points
3.74B
#13 / 413 by KP
Top 22% among 70-100M
Deaths
28.9M
#6 / 413 by deaths
Top 16% among 70-100M
Kills
331.8M
Healing
232.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 22%Top 4%
DeathsTop 2%Top 16%Top 3%
PowerTop 4%Top 50%Top 8%

Efficiency

KP per heal
16.1
kill points earned per unit healed
Kill / heal ratio
1.42
total kills vs healing
T4+T5 kill share
71.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.51B67.1%
T4
1.10B29.5%
T3
92.3M2.5%
T2
26M0.7%
T1
12M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
125.4M37.8%
T4
110.2M33.2%
T3
23.1M7.0%
T2
13M3.9%
T1
60.2M18.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.7M28.5%
Hero
8.66M10.4%
Tech
31.3M37.8%
Building
19.4M23.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.3B
RSS assisted
96.9K

Scan history

3 scans · Jul 12, 2026 05:20 UTC Jul 15, 2026 04:35 UTC
Power83M
Jul 12, 2026 05:20 UTC - 87,251,491Jul 12, 2026 17:00 UTC - 87,301,411Jul 15, 2026 04:35 UTC - 83,008,361
Kill points3.74B
Jul 12, 2026 05:20 UTC - 3,635,758,055Jul 12, 2026 17:00 UTC - 3,635,758,055Jul 15, 2026 04:35 UTC - 3,739,556,565
Deaths28.9M
Jul 12, 2026 05:20 UTC - 28,377,242Jul 12, 2026 17:00 UTC - 28,377,242Jul 15, 2026 04:35 UTC - 28,877,172
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:35 UTC#351683M-4.29M+103.8M+499.9K+6.70M
Jul 12, 2026 17:00 UTC#351687.3M+49.9K---
Jul 12, 2026 05:20 UTC#351687.3Mfirst scan on record