吃饭木给钱
[XIIB] WE are family
as of Jul 13, 2026 06:27 UTC
- Kingdom
- #1212
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 5030050
Power
259.7M
#2 / 657 by power
Top 16% among 200-300M
Kill Points
14.7B
#21 / 657 by KP
Top 62% among 200-300M
Deaths
130.2M
#1 / 657 by deaths
Top 22% among 200-300M
Kills
1.08B
Healing
494.4M
Benchmarks
| In Kingdom | 200-300M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 62% | Top 1% |
| Deaths | Top 1% | Top 22% | Top 1% |
| Power | Top 1% | Top 16% | Top 1% |
Efficiency
- KP per heal
- 29.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.18
- total kills vs healing
- T4+T5 kill share
- 90.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.2B82.8%
T4
2.51B17.1%
T3
4.18M0.0%
T2
3.51M0.0%
T1
17.5M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
610.2M64.1%
T4
251.4M26.4%
T3
1.05M0.1%
T2
1.75M0.2%
T1
87.7M9.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
197.8M76.2%
Hero
11.1M4.3%
Tech
31.3M12.1%
Building
19.4M7.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 47.2B
- RSS assisted
- 167K
Scan history
3 scans · Jul 10, 2026 21:20 UTC → Jul 13, 2026 06:27 UTC
Power259.7M
Kill points14.7B
Deaths130.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:27 UTC | #1212 | 259.7M | +54.5K | +5.39M | - | +53.3K |
| Jul 12, 2026 00:14 UTC | #1212 | 259.6M | +34.2K | - | - | +9.86K |
| Jul 10, 2026 21:20 UTC | #1212 | 259.6M | first scan on record | |||