CrisG0D
[D>C] Dynastic Carnage
as of Jul 14, 2026 05:39 UTC
- Kingdom
- #2664
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 50340041
Power
91.3M
#15 / 480 by power
Top 21% among 70-100M
Kill Points
1.80B
#21 / 480 by KP
Top 46% among 70-100M
Deaths
24.8M
#14 / 480 by deaths
Top 26% among 70-100M
Kills
137.3M
Healing
101.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 46% | Top 7% |
| Deaths | Top 3% | Top 26% | Top 5% |
| Power | Top 4% | Top 21% | Top 5% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.35
- total kills vs healing
- T4+T5 kill share
- 85.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.23B68.6%
T4
552.9M30.7%
T3
6.81M0.4%
T2
3.07M0.2%
T1
3.41M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61.7M45.0%
T4
55.3M40.3%
T3
1.70M1.2%
T2
1.54M1.1%
T1
17M12.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35M38.3%
Hero
5.64M6.2%
Tech
31.3M34.3%
Building
19.4M21.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.7B
- RSS assisted
- 79K
Scan history
4 scans · Jul 11, 2026 04:22 UTC → Jul 14, 2026 05:39 UTC
Power91.3M
Kill points1.80B
Deaths24.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 05:39 UTC | #2664 | 91.3M | -16.4K | +120 | - | - |
| Jul 12, 2026 21:28 UTC | #2664 | 91.3M | - | - | - | - |
| Jul 12, 2026 17:18 UTC | #2664 | 91.3M | -10.7M | +23M | +645.3K | +417.9K |
| Jul 11, 2026 04:22 UTC | #2664 | 102M | first scan on record | |||