NeedMoreCash II
[27LU] The LAST of US
as of Jul 13, 2026 19:04 UTC
- Kingdom
- #1727
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 50522860
Power
49.5M
#47 / 145 by power
Top 1% among 25-50M
Kill Points
223.9M
#25 / 145 by KP
Top 10% among 25-50M
Deaths
8.68M
#33 / 145 by deaths
Top 12% among 25-50M
Kills
24.4M
Healing
32.3M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 18% | Top 10% | Top 17% |
| Deaths | Top 23% | Top 12% | Top 16% |
| Power | Top 33% | Top 1% | Top 19% |
Efficiency
- KP per heal
- 6.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.75
- total kills vs healing
- T4+T5 kill share
- 65.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
106.8M47.7%
T4
105.3M47.0%
T3
6.38M2.9%
T2
4.48M2.0%
T1
942.4K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
5.34M21.9%
T4
10.5M43.1%
T3
1.60M6.5%
T2
2.24M9.2%
T1
4.71M19.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.37M8.8%
Hero
3.43M6.9%
Tech
22.9M46.2%
Building
18.8M38.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.8B
- RSS assisted
- 83.2K
Scan history
3 scans · Jul 11, 2026 00:31 UTC → Jul 13, 2026 19:04 UTC
Power49.5M
Kill points223.9M
Deaths8.68M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:04 UTC | #1727 | 49.5M | - | - | - | - |
| Jul 11, 2026 20:18 UTC | #1727 | 49.5M | - | - | - | - |
| Jul 11, 2026 00:31 UTC | #1727 | 49.5M | first scan on record | |||