← Kingdom #1911 leaderboard

iiM

[=EA=] Empire Ascend

as of Jul 13, 2026 02:22 UTC

Kingdom
#1911
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
50758234
Power
80.8M
#28 / 256 by power
Top 58% among 70-100M
Kill Points
3.36B
#8 / 256 by KP
Top 25% among 70-100M
Deaths
27.6M
#7 / 256 by deaths
Top 19% among 70-100M
Kills
373.6M
Healing
249.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 25%Top 5%
DeathsTop 3%Top 19%Top 4%
PowerTop 11%Top 58%Top 8%

Efficiency

KP per heal
13.4
kill points earned per unit healed
Kill / heal ratio
1.49
total kills vs healing
T4+T5 kill share
60.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.02B60.3%
T4
1.26B37.5%
T3
34.4M1.0%
T2
10.5M0.3%
T1
26.5M0.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
101.2M27.1%
T4
126M33.7%
T3
8.59M2.3%
T2
5.24M1.4%
T1
132.6M35.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.2M28.7%
Hero
6.95M8.6%
Tech
31.3M38.8%
Building
19.4M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.8B
RSS assisted
87.4K

Scan history

3 scans · Jul 11, 2026 02:01 UTC Jul 13, 2026 02:22 UTC
Power80.8M
Jul 11, 2026 02:01 UTC - 80,839,043Jul 12, 2026 01:18 UTC - 80,839,043Jul 13, 2026 02:22 UTC - 80,839,023
Kill points3.36B
Jul 11, 2026 02:01 UTC - 3,355,790,792Jul 12, 2026 01:18 UTC - 3,355,790,792Jul 13, 2026 02:22 UTC - 3,355,790,792
Deaths27.6M
Jul 11, 2026 02:01 UTC - 27,559,689Jul 12, 2026 01:18 UTC - 27,559,689Jul 13, 2026 02:22 UTC - 27,559,689
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:22 UTC#191180.8M-20---
Jul 12, 2026 01:18 UTC#191180.8M----
Jul 11, 2026 02:01 UTC#191180.8Mfirst scan on record