ᴹᵒᴬ11
[02VA] Victory Again
as of Jul 15, 2026 05:53 UTC
- Kingdom
- #2502
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 50804656
Power
25.4M
#76 / 161 by power
Top 97% among 25-50M
Kill Points
4.03M
#86 / 161 by KP
Top 90% among 25-50M
Deaths
1.51M
#75 / 161 by deaths
Top 78% among 25-50M
Kills
377.5K
Healing
1.56M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 54% | Top 90% | Top 44% |
| Deaths | Top 47% | Top 78% | Top 40% |
| Power | Top 48% | Top 97% | Top 35% |
Efficiency
- KP per heal
- 2.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.24
- total kills vs healing
- T4+T5 kill share
- 98.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
606.2K15.0%
T4
3.40M84.3%
T3
25.3K0.6%
T2
8160.0%
T1
1040.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
30.3K8.0%
T4
339.9K90.0%
T3
6.33K1.7%
T2
4080.1%
T1
5210.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.46M9.7%
Hero
737.5K2.9%
Tech
6.98M27.5%
Building
15.3M60.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.14B
- RSS assisted
- 2.79K
Scan history
3 scans · Jul 13, 2026 01:54 UTC → Jul 15, 2026 05:53 UTC
Power25.4M
Kill points4.03M
Deaths1.51M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:53 UTC | #2502 | 25.4M | +32K | - | - | - |
| Jul 14, 2026 02:32 UTC | #2502 | 25.4M | +39.9K | - | - | +7.61K |
| Jul 13, 2026 01:54 UTC | #2502 | 25.4M | first scan on record | |||