SO balapbaxam
[49S!] S O L I D A R I T Y
as of Jul 15, 2026 07:13 UTC
- Kingdom
- #2096
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 50952373
Power
87.5M
#14 / 254 by power
Top 33% among 70-100M
Kill Points
1.69B
#14 / 254 by KP
Top 49% among 70-100M
Deaths
15.1M
#28 / 254 by deaths
Top 59% among 70-100M
Kills
122.2M
Healing
107M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 49% | Top 8% |
| Deaths | Top 12% | Top 59% | Top 10% |
| Power | Top 6% | Top 33% | Top 6% |
Efficiency
- KP per heal
- 15.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.14
- total kills vs healing
- T4+T5 kill share
- 88.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.20B71.0%
T4
481.8M28.5%
T3
4.97M0.3%
T2
2.40M0.1%
T1
2.31M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
60M49.1%
T4
48.2M39.4%
T3
1.24M1.0%
T2
1.20M1.0%
T1
11.5M9.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.8M36.4%
Hero
5.12M5.8%
Tech
31.3M35.8%
Building
19.2M22.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.1B
- RSS assisted
- 41.8K
Scan history
3 scans · Jul 11, 2026 02:31 UTC → Jul 15, 2026 07:13 UTC
Power87.5M
Kill points1.69B
Deaths15.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:13 UTC | #2096 | 87.5M | -3.82M | +31.7M | +230.6K | +1.59M |
| Jul 12, 2026 01:55 UTC | #2096 | 91.4M | +7.80K | - | - | +868 |
| Jul 11, 2026 02:31 UTC | #2096 | 91.4M | first scan on record | |||