← Kingdom #2096 leaderboard

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[49S!] S O L I D A R I T Y

as of Jul 15, 2026 07:13 UTC

Kingdom
#2096
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
50953149
Power
76.4M
#27 / 254 by power
Top 76% among 70-100M
Kill Points
1.72B
#12 / 254 by KP
Top 48% among 70-100M
Deaths
17.5M
#20 / 254 by deaths
Top 49% among 70-100M
Kills
231.2M
Healing
180.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 48%Top 8%
DeathsTop 8%Top 49%Top 8%
PowerTop 11%Top 76%Top 10%

Efficiency

KP per heal
9.5
kill points earned per unit healed
Kill / heal ratio
1.28
total kills vs healing
T4+T5 kill share
47.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.19B69.2%
T4
491.5M28.6%
T3
5.76M0.3%
T2
8.70M0.5%
T1
23.4M1.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
59.6M25.8%
T4
49.1M21.3%
T3
1.44M0.6%
T2
4.35M1.9%
T1
116.8M50.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20.2M26.4%
Hero
5.52M7.2%
Tech
31.3M41.0%
Building
19.4M25.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.1B
RSS assisted
61.4K

Scan history

3 scans · Jul 11, 2026 02:31 UTC Jul 15, 2026 07:13 UTC
Power76.4M
Jul 11, 2026 02:31 UTC - 87,142,545Jul 12, 2026 01:55 UTC - 80,558,185Jul 15, 2026 07:13 UTC - 76,402,585
Kill points1.72B
Jul 11, 2026 02:31 UTC - 1,624,550,410Jul 12, 2026 01:55 UTC - 1,696,519,807Jul 15, 2026 07:13 UTC - 1,720,379,731
Deaths17.5M
Jul 11, 2026 02:31 UTC - 16,906,023Jul 12, 2026 01:55 UTC - 17,367,897Jul 15, 2026 07:13 UTC - 17,530,454
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:13 UTC#209676.4M-4.16M+23.9M+162.6K+268.5K
Jul 12, 2026 01:55 UTC#209680.6M-6.58M+72M+461.9K+1.17M
Jul 11, 2026 02:31 UTC#209687.1Mfirst scan on record