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[KD1O] Kill 0r Die

as of Jul 13, 2026 05:28 UTC

Kingdom
#2110
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
50986207
Power
84.7M
#20 / 228 by power
Top 43% among 70-100M
Kill Points
677.3M
#28 / 228 by KP
Top 77% among 70-100M
Deaths
12.3M
#42 / 228 by deaths
Top 71% among 70-100M
Kills
45.5M
Healing
72.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 13%Top 77%Top 12%
DeathsTop 19%Top 71%Top 12%
PowerTop 9%Top 43%Top 7%

Efficiency

KP per heal
9.4
kill points earned per unit healed
Kill / heal ratio
0.63
total kills vs healing
T4+T5 kill share
95.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
479.5M70.8%
T4
195.5M28.9%
T3
1.35M0.2%
T2
643.6K0.1%
T1
270.6K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
24M52.7%
T4
19.6M42.9%
T3
337.2K0.7%
T2
321.8K0.7%
T1
1.35M3.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29.3M34.5%
Hero
5.01M5.9%
Tech
31.3M37.0%
Building
19.1M22.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.6B
RSS assisted
71.7K

Scan history

3 scans · Jul 11, 2026 02:49 UTC Jul 13, 2026 05:28 UTC
Power84.7M
Jul 11, 2026 02:49 UTC - 84,082,452Jul 11, 2026 20:39 UTC - 84,082,452Jul 13, 2026 05:28 UTC - 84,742,452
Kill points677.3M
Jul 11, 2026 02:49 UTC - 677,315,166Jul 11, 2026 20:39 UTC - 677,315,166Jul 13, 2026 05:28 UTC - 677,315,166
Deaths12.3M
Jul 11, 2026 02:49 UTC - 12,288,996Jul 11, 2026 20:39 UTC - 12,288,996Jul 13, 2026 05:28 UTC - 12,288,996
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:28 UTC#211084.7M+660K---
Jul 11, 2026 20:39 UTC#211084.1M----
Jul 11, 2026 02:49 UTC#211084.1Mfirst scan on record