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Bark Lake

[GG:6] Glorious Gang

as of Jul 16, 2026 01:19 UTC

Kingdom
#1391
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
51028558
Power
94.8M
#10 / 115 by power
Top 12% among 70-100M
Kill Points
2.15B
#15 / 115 by KP
Top 40% among 70-100M
Deaths
12.1M
#36 / 115 by deaths
Top 71% among 70-100M
Kills
261.2M
Healing
206M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 14%Top 40%Top 7%
DeathsTop 32%Top 71%Top 12%
PowerTop 9%Top 12%Top 4%

Efficiency

KP per heal
10.4
kill points earned per unit healed
Kill / heal ratio
1.27
total kills vs healing
T4+T5 kill share
53.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.44B67.1%
T4
664M30.9%
T3
7.35M0.3%
T2
11.4M0.5%
T1
23M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
72M27.6%
T4
66.4M25.4%
T3
1.84M0.7%
T2
5.72M2.2%
T1
115.2M44.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.3M39.3%
Hero
6.81M7.2%
Tech
31.3M33.1%
Building
19.4M20.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.6B
RSS assisted
222K

Scan history

4 scans · Jul 10, 2026 22:47 UTC Jul 16, 2026 01:19 UTC
Power94.8M
Jul 10, 2026 22:47 UTC - 94,624,528Jul 12, 2026 00:30 UTC - 93,187,408Jul 13, 2026 05:17 UTC - 91,287,354Jul 16, 2026 01:19 UTC - 94,787,824
Kill points2.15B
Jul 10, 2026 22:47 UTC - 2,136,518,283Jul 12, 2026 00:30 UTC - 2,140,967,573Jul 13, 2026 05:17 UTC - 2,145,891,003Jul 16, 2026 01:19 UTC - 2,146,504,323
Deaths12.1M
Jul 10, 2026 22:47 UTC - 12,138,624Jul 12, 2026 00:30 UTC - 12,138,624Jul 13, 2026 05:17 UTC - 12,138,624Jul 16, 2026 01:19 UTC - 12,138,624
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 01:19 UTC#139194.8M+3.50M+613.3K-+347.8K
Jul 13, 2026 05:17 UTC#139191.3M-1.90M+4.92M--
Jul 12, 2026 00:30 UTC#139193.2M-1.44M+4.45M-+4.15K
Jul 10, 2026 22:47 UTC#139194.6Mfirst scan on record