Bark Lake
[GG:6] Glorious Gang
as of Jul 16, 2026 01:19 UTC
- Kingdom
- #1391
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 51028558
Power
94.8M
#10 / 115 by power
Top 12% among 70-100M
Kill Points
2.15B
#15 / 115 by KP
Top 40% among 70-100M
Deaths
12.1M
#36 / 115 by deaths
Top 71% among 70-100M
Kills
261.2M
Healing
206M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 40% | Top 7% |
| Deaths | Top 32% | Top 71% | Top 12% |
| Power | Top 9% | Top 12% | Top 4% |
Efficiency
- KP per heal
- 10.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.27
- total kills vs healing
- T4+T5 kill share
- 53.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.44B67.1%
T4
664M30.9%
T3
7.35M0.3%
T2
11.4M0.5%
T1
23M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
72M27.6%
T4
66.4M25.4%
T3
1.84M0.7%
T2
5.72M2.2%
T1
115.2M44.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
37.3M39.3%
Hero
6.81M7.2%
Tech
31.3M33.1%
Building
19.4M20.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.6B
- RSS assisted
- 222K
Scan history
4 scans · Jul 10, 2026 22:47 UTC → Jul 16, 2026 01:19 UTC
Power94.8M
Kill points2.15B
Deaths12.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:19 UTC | #1391 | 94.8M | +3.50M | +613.3K | - | +347.8K |
| Jul 13, 2026 05:17 UTC | #1391 | 91.3M | -1.90M | +4.92M | - | - |
| Jul 12, 2026 00:30 UTC | #1391 | 93.2M | -1.44M | +4.45M | - | +4.15K |
| Jul 10, 2026 22:47 UTC | #1391 | 94.6M | first scan on record | |||