DeathKing 94
[Td94] Total Destruction
as of Jul 11, 2026 11:58 UTC
- Kingdom
- #2194
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 51130551
Power
83.5M
#67 / 737 by power
Top 48% among 70-100M
Kill Points
7.81B
#29 / 737 by KP
Top 6% among 70-100M
Deaths
43.2M
#18 / 737 by deaths
Top 3% among 70-100M
Kills
503.8M
Healing
518.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 6% | Top 2% |
| Deaths | Top 3% | Top 3% | Top 1% |
| Power | Top 10% | Top 48% | Top 7% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.97
- total kills vs healing
- T4+T5 kill share
- 92.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.18B79.1%
T4
1.57B20.1%
T3
36.8M0.5%
T2
23.1M0.3%
T1
3.42M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
308.8M61.3%
T4
157.1M31.2%
T3
9.21M1.8%
T2
11.5M2.3%
T1
17.1M3.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25M29.9%
Hero
7.86M9.4%
Tech
31.3M37.5%
Building
19.4M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.6B
- RSS assisted
- 209.8K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.