乂 Pass 乂
[QT05] New story
as of Jul 13, 2026 10:19 UTC
- Kingdom
- #2005
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 51161777
Power
96M
#9 / 226 by power
Top 9% among 70-100M
Kill Points
7.64B
#4 / 226 by KP
Top 6% among 70-100M
Deaths
30.5M
#10 / 226 by deaths
Top 13% among 70-100M
Kills
504.8M
Healing
298.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 6% | Top 2% |
| Deaths | Top 5% | Top 13% | Top 3% |
| Power | Top 4% | Top 9% | Top 4% |
Efficiency
- KP per heal
- 25.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.69
- total kills vs healing
- T4+T5 kill share
- 92.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.90B77.1%
T4
1.72B22.5%
T3
12.8M0.2%
T2
11.3M0.1%
T1
5.88M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
294.8M58.4%
T4
171.7M34.0%
T3
3.21M0.6%
T2
5.67M1.1%
T1
29.4M5.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.9M40.5%
Hero
6.41M6.7%
Tech
31.3M32.6%
Building
19.4M20.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.3B
- RSS assisted
- 113.8K
Scan history
4 scans · Jul 9, 2026 19:30 UTC → Jul 13, 2026 10:19 UTC
Power96M
Kill points7.64B
Deaths30.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:19 UTC | #2005 | 96M | -555.1K | +1.35M | - | - |
| Jul 12, 2026 17:14 UTC | #2005 | 96.6M | -61.1K | - | - | - |
| Jul 11, 2026 11:30 UTC | #2005 | 96.6M | +64.5K | - | - | - |
| Jul 9, 2026 19:30 UTC | #2005 | 96.6M | first scan on record | |||