← Kingdom #2005 leaderboard

乂 Pass 乂

[QT05] New story

as of Jul 13, 2026 10:19 UTC

Kingdom
#2005
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
51161777
Power
96M
#9 / 226 by power
Top 9% among 70-100M
Kill Points
7.64B
#4 / 226 by KP
Top 6% among 70-100M
Deaths
30.5M
#10 / 226 by deaths
Top 13% among 70-100M
Kills
504.8M
Healing
298.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 6%Top 2%
DeathsTop 5%Top 13%Top 3%
PowerTop 4%Top 9%Top 4%

Efficiency

KP per heal
25.6
kill points earned per unit healed
Kill / heal ratio
1.69
total kills vs healing
T4+T5 kill share
92.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.90B77.1%
T4
1.72B22.5%
T3
12.8M0.2%
T2
11.3M0.1%
T1
5.88M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
294.8M58.4%
T4
171.7M34.0%
T3
3.21M0.6%
T2
5.67M1.1%
T1
29.4M5.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.9M40.5%
Hero
6.41M6.7%
Tech
31.3M32.6%
Building
19.4M20.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.3B
RSS assisted
113.8K

Scan history

4 scans · Jul 9, 2026 19:30 UTC Jul 13, 2026 10:19 UTC
Power96M
Jul 9, 2026 19:30 UTC - 96,560,268Jul 11, 2026 11:30 UTC - 96,624,768Jul 12, 2026 17:14 UTC - 96,563,684Jul 13, 2026 10:19 UTC - 96,008,627
Kill points7.64B
Jul 9, 2026 19:30 UTC - 7,641,815,429Jul 11, 2026 11:30 UTC - 7,641,815,429Jul 12, 2026 17:14 UTC - 7,641,815,429Jul 13, 2026 10:19 UTC - 7,643,162,749
Deaths30.5M
Jul 9, 2026 19:30 UTC - 30,540,467Jul 11, 2026 11:30 UTC - 30,540,467Jul 12, 2026 17:14 UTC - 30,540,467Jul 13, 2026 10:19 UTC - 30,540,467
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:19 UTC#200596M-555.1K+1.35M--
Jul 12, 2026 17:14 UTC#200596.6M-61.1K---
Jul 11, 2026 11:30 UTC#200596.6M+64.5K---
Jul 9, 2026 19:30 UTC#200596.6Mfirst scan on record