← Kingdom #2096 leaderboard

Three o clock

[RR10] RoaringRebels

as of Jul 15, 2026 07:13 UTC

Kingdom
#2096
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
51169136
Power
97.6M
#6 / 254 by power
Top 5% among 70-100M
Kill Points
1.38B
#19 / 254 by KP
Top 56% among 70-100M
Deaths
25.2M
#11 / 254 by deaths
Top 24% among 70-100M
Kills
178.4M
Healing
143.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 56%Top 9%
DeathsTop 5%Top 24%Top 5%
PowerTop 3%Top 5%Top 4%

Efficiency

KP per heal
9.6
kill points earned per unit healed
Kill / heal ratio
1.24
total kills vs healing
T4+T5 kill share
55.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
744.2M54.0%
T4
609.2M44.2%
T3
5.40M0.4%
T2
3.95M0.3%
T1
15.4M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
37.2M20.9%
T4
60.9M34.2%
T3
1.35M0.8%
T2
1.98M1.1%
T1
76.9M43.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
41.8M42.8%
Hero
5.79M5.9%
Tech
31.3M32.1%
Building
18.7M19.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.6B
RSS assisted
90.9K

Scan history

3 scans · Jul 11, 2026 02:31 UTC Jul 15, 2026 07:13 UTC
Power97.6M
Jul 11, 2026 02:31 UTC - 102,015,490Jul 12, 2026 01:55 UTC - 97,994,316Jul 15, 2026 07:13 UTC - 97,625,956
Kill points1.38B
Jul 11, 2026 02:31 UTC - 1,353,851,660Jul 12, 2026 01:55 UTC - 1,364,663,474Jul 15, 2026 07:13 UTC - 1,378,219,015
Deaths25.2M
Jul 11, 2026 02:31 UTC - 24,826,216Jul 12, 2026 01:55 UTC - 24,942,388Jul 15, 2026 07:13 UTC - 25,244,394
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:13 UTC#209697.6M-368.4K+13.6M+302K+937.6K
Jul 12, 2026 01:55 UTC#209698M-4.02M+10.8M+116.2K+184K
Jul 11, 2026 02:31 UTC#2096102Mfirst scan on record