NeedMoreCash 5
No alliance
as of Jul 13, 2026 04:38 UTC
- Kingdom
- #1727
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 51243261
Power
25M
#71 / 145 by power
Top 1% among <25M
Kill Points
10.7M
#61 / 145 by KP
Top 9% among <25M
Deaths
3.24M
#55 / 145 by deaths
Top 4% among <25M
Kills
2.66M
Healing
5.80M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 43% | Top 9% | Top 37% |
| Deaths | Top 38% | Top 4% | Top 29% |
| Power | Top 49% | Top 1% | Top 36% |
Efficiency
- KP per heal
- 1.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.46
- total kills vs healing
- T4+T5 kill share
- 26.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.88M17.5%
T4
6.18M57.6%
T3
1.35M12.5%
T2
1.11M10.4%
T1
211.4K2.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
94.1K3.5%
T4
618.3K23.2%
T3
336.8K12.7%
T2
555.6K20.9%
T1
1.06M39.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.24M8.9%
Hero
1.86M7.4%
Tech
7.39M29.6%
Building
13.5M54.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.9B
- RSS assisted
- 18.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.