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I 北斗 I

[B355] Bizarrely Unbalanced

as of Jul 13, 2026 02:03 UTC

Kingdom
#1355
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
51254508
Power
96.3M
#11 / 146 by power
Top 8% among 70-100M
Kill Points
1.86B
#17 / 146 by KP
Top 45% among 70-100M
Deaths
26.1M
#17 / 146 by deaths
Top 22% among 70-100M
Kills
225.6M
Healing
196.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 12%Top 45%Top 7%
DeathsTop 12%Top 22%Top 4%
PowerTop 8%Top 8%Top 4%

Efficiency

KP per heal
9.5
kill points earned per unit healed
Kill / heal ratio
1.15
total kills vs healing
T4+T5 kill share
56.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.15B61.5%
T4
691.4M37.1%
T3
3.27M0.2%
T2
1.59M0.1%
T1
19.5M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
57.3M25.4%
T4
69.1M30.6%
T3
817.2K0.4%
T2
795.3K0.4%
T1
97.6M43.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.6M39.0%
Hero
8.02M8.3%
Tech
31.3M32.6%
Building
19.4M20.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
40B
RSS assisted
76.9K

Scan history

3 scans · Jul 10, 2026 22:29 UTC Jul 13, 2026 02:03 UTC
Power96.3M
Jul 10, 2026 22:29 UTC - 98,041,210Jul 12, 2026 00:26 UTC - 93,927,920Jul 13, 2026 02:03 UTC - 96,297,320
Kill points1.86B
Jul 10, 2026 22:29 UTC - 1,808,313,490Jul 12, 2026 00:26 UTC - 1,842,115,289Jul 13, 2026 02:03 UTC - 1,861,137,250
Deaths26.1M
Jul 10, 2026 22:29 UTC - 25,968,162Jul 12, 2026 00:26 UTC - 26,087,527Jul 13, 2026 02:03 UTC - 26,148,976
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:03 UTC#135596.3M+2.37M+19M+61.4K+1.54M
Jul 12, 2026 00:26 UTC#135593.9M-4.11M+33.8M+119.4K+1.77M
Jul 10, 2026 22:29 UTC#135598Mfirst scan on record