yulvi ᴷᴹ
[65KD] King's Death
as of Jul 11, 2026 12:41 UTC
- Kingdom
- #2465
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 51646189
Power
82.2M
#27 / 250 by power
Top 53% among 70-100M
Kill Points
2.86B
#14 / 250 by KP
Top 30% among 70-100M
Deaths
31.3M
#6 / 250 by deaths
Top 12% among 70-100M
Kills
210.8M
Healing
145.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 30% | Top 5% |
| Deaths | Top 3% | Top 12% | Top 3% |
| Power | Top 11% | Top 53% | Top 8% |
Efficiency
- KP per heal
- 19.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.45
- total kills vs healing
- T4+T5 kill share
- 83.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.08B72.5%
T4
711.6M24.8%
T3
57M2.0%
T2
17.2M0.6%
T1
2.60M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
103.8M49.2%
T4
71.2M33.8%
T3
14.2M6.8%
T2
8.59M4.1%
T1
13M6.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32M39.0%
Hero
4.67M5.7%
Tech
27.2M33.2%
Building
18.2M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.4B
- RSS assisted
- 200.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.