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ᴅᴜᴄĸ

[M29V] Merciless Vikings

as of Jul 15, 2026 04:23 UTC

Kingdom
#2829
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
51932492
Power
104.6M
#10 / 280 by power
Top 76% among 100-200M
Kill Points
3.76B
#27 / 280 by KP
Top 68% among 100-200M
Deaths
30.1M
#11 / 280 by deaths
Top 49% among 100-200M
Kills
295.7M
Healing
170.4M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 10%Top 68%Top 4%
DeathsTop 4%Top 49%Top 3%
PowerTop 4%Top 76%Top 3%

Efficiency

KP per heal
22.1
kill points earned per unit healed
Kill / heal ratio
1.74
total kills vs healing
T4+T5 kill share
77.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.89B76.9%
T4
846.8M22.5%
T3
6.36M0.2%
T2
3.42M0.1%
T1
12.6M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
144.6M48.9%
T4
84.7M28.6%
T3
1.59M0.5%
T2
1.71M0.6%
T1
63.1M21.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
47.9M45.8%
Hero
7.11M6.8%
Tech
31.3M30.0%
Building
18.2M17.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
34.9B
RSS assisted
62.2K

Scan history

3 scans · Jul 9, 2026 20:21 UTC Jul 15, 2026 04:23 UTC
Power104.6M
Jul 9, 2026 20:21 UTC - 130,408,934Jul 11, 2026 05:07 UTC - 131,695,934Jul 15, 2026 04:23 UTC - 104,582,019
Kill points3.76B
Jul 9, 2026 20:21 UTC - 3,491,797,114Jul 11, 2026 05:07 UTC - 3,491,797,114Jul 15, 2026 04:23 UTC - 3,761,993,150
Deaths30.1M
Jul 9, 2026 20:21 UTC - 27,831,199Jul 11, 2026 05:07 UTC - 27,831,199Jul 15, 2026 04:23 UTC - 30,136,227
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:23 UTC#2829104.6M-27.1M+270.2M+2.31M+5.40M
Jul 11, 2026 05:07 UTC#2829131.7M+1.29M--+129.5K
Jul 9, 2026 20:21 UTC#2829130.4Mfirst scan on record