Governor52169657
No alliance
as of Jul 13, 2026 06:04 UTC
- Kingdom
- #1751
- Civilization
- Civ 2
- Town Center
- TC 11
- VIP
- Level 0
- Governor ID
- 52169657
Power
187.9K
#110 / 115 by power
Top 92% among <25M
Kill Points
17.1K
#101 / 115 by KP
Top 67% among <25M
Deaths
1.34K
#101 / 115 by deaths
Top 68% among <25M
Kills
13.5K
Healing
47.4K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 88% | Top 67% | Top 79% |
| Deaths | Top 88% | Top 68% | Top 79% |
| Power | Top 96% | Top 92% | Top 95% |
Efficiency
- KP per heal
- 0.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.28
- total kills vs healing
- T4+T5 kill share
- 0.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
00.0%
T3
00.0%
T2
16K93.5%
T1
1.10K6.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
00.0%
T3
00.0%
T2
7.98K59.2%
T1
5.51K40.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.4K16.7%
Hero
38.8K20.7%
Tech
47.5K25.3%
Building
70.1K37.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.59M
- RSS assisted
- 222
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.