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as of Jul 15, 2026 03:39 UTC

Kingdom
#3586
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
5219419
Power
109.8M
#13 / 321 by power
Top 56% among 100-200M
Kill Points
5.98B
#25 / 321 by KP
Top 51% among 100-200M
Deaths
33.1M
#18 / 321 by deaths
Top 41% among 100-200M
Kills
539.8M
Healing
331.7M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 8%Top 51%Top 3%
DeathsTop 6%Top 41%Top 3%
PowerTop 5%Top 56%Top 2%

Efficiency

KP per heal
18.0
kill points earned per unit healed
Kill / heal ratio
1.63
total kills vs healing
T4+T5 kill share
74.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.27B71.4%
T4
1.65B27.6%
T3
25.1M0.4%
T2
7.50M0.1%
T1
24M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
213.6M42.0%
T4
165M32.5%
T3
6.27M1.2%
T2
3.75M0.7%
T1
119.9M23.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
51.8M47.2%
Hero
7.27M6.6%
Tech
31.3M28.6%
Building
19.4M17.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.1B
RSS assisted
153.4K

Scan history

3 scans · Jul 11, 2026 07:26 UTC Jul 15, 2026 03:39 UTC
Power109.8M
Jul 11, 2026 07:26 UTC - 115,827,037Jul 12, 2026 17:53 UTC - 115,256,027Jul 15, 2026 03:39 UTC - 109,760,789
Kill points5.98B
Jul 11, 2026 07:26 UTC - 5,837,851,403Jul 12, 2026 17:53 UTC - 5,842,311,173Jul 15, 2026 03:39 UTC - 5,978,019,066
Deaths33.1M
Jul 11, 2026 07:26 UTC - 33,054,535Jul 12, 2026 17:53 UTC - 33,054,535Jul 15, 2026 03:39 UTC - 33,062,394
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 03:39 UTC#3586109.8M-5.50M+135.7M+7.86K+3.68M
Jul 12, 2026 17:53 UTC#3586115.3M-571K+4.46M-+16.6K
Jul 11, 2026 07:26 UTC#3586115.8Mfirst scan on record