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[FCK] Fight Club:Kingdom

as of Jul 14, 2026 01:21 UTC

Kingdom
#2425
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
52336376
Power
71.7M
#23 / 374 by power
Top 94% among 70-100M
Kill Points
606.5M
#24 / 374 by KP
Top 79% among 70-100M
Deaths
14.5M
#27 / 374 by deaths
Top 62% among 70-100M
Kills
99.1M
Healing
135.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 79%Top 12%
DeathsTop 8%Top 62%Top 10%
PowerTop 7%Top 94%Top 12%

Efficiency

KP per heal
4.5
kill points earned per unit healed
Kill / heal ratio
0.73
total kills vs healing
T4+T5 kill share
41.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
370.3M61.1%
T4
221.8M36.6%
T3
2.36M0.4%
T2
565.9K0.1%
T1
11.5M1.9%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
18.5M18.7%
T4
22.2M22.4%
T3
590.9K0.6%
T2
283K0.3%
T1
57.5M58.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
17.2M24.0%
Hero
4.09M5.7%
Tech
31.3M43.7%
Building
19M26.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
11.6B
RSS assisted
87.9K

Scan history

3 scans · Jul 11, 2026 03:38 UTC Jul 14, 2026 01:21 UTC
Power71.7M
Jul 11, 2026 03:38 UTC - 71,650,926Jul 11, 2026 20:55 UTC - 71,650,926Jul 14, 2026 01:21 UTC - 71,650,926
Kill points606.5M
Jul 11, 2026 03:38 UTC - 606,527,562Jul 11, 2026 20:55 UTC - 606,527,562Jul 14, 2026 01:21 UTC - 606,527,562
Deaths14.5M
Jul 11, 2026 03:38 UTC - 14,506,228Jul 11, 2026 20:55 UTC - 14,506,228Jul 14, 2026 01:21 UTC - 14,506,228
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:21 UTC#242571.7M----
Jul 11, 2026 20:55 UTC#242571.7M----
Jul 11, 2026 03:38 UTC#242571.7Mfirst scan on record